clashy.py
Getting Started
Logging In
Basic Client Interface
Events Client
Models
Clans
Players
Wars
Raids
Constants
Enums
Game Objects
Static Data Models
Clan and Player Attributes
Miscellaneous
Advanced
Events
Game Data
Custom Classes
Utility Functions
Exceptions
Extensions
Triggers Extension
Examples
Discord Bot
Events
War Logs
Import client everywhere
Miscellaneous
Changelog
Acknowledgements
coc.py to clashy.py
clashy.py
Index
Index
_
|
A
|
B
|
C
|
D
|
E
|
F
|
G
|
H
|
I
|
J
|
K
|
L
|
M
|
N
|
O
|
P
|
Q
|
R
|
S
|
T
|
U
|
V
|
W
_
_id (coc.TownhallUnlock attribute)
_parse_items() (coc.ArmyRecipe method)
A
ability_data (coc.SeasonalDefenseModule attribute)
AccountData (class in coc)
Achievement (class in coc)
achievement_cls (coc.Player attribute)
achievements (coc.Player attribute)
add_clan_updates() (coc.EventsClient method)
add_events() (coc.EventsClient method)
add_player_updates() (coc.EventsClient method)
add_war_updates() (coc.EventsClient method)
arabic (coc.Translation attribute)
army (coc.BuildingType attribute)
ArmyRecipe (class in coc)
attack_cls (coc.ClanWarMember attribute)
attack_count (coc.RaidClan attribute)
(coc.RaidDistrict attribute)
(coc.RaidLogEntry attribute)
(coc.RaidMember attribute)
attack_limit (coc.RaidMember attribute)
attack_log (coc.RaidLogEntry attribute)
attack_range (coc.Guardian attribute)
(coc.Hero attribute)
(coc.Pet attribute)
(coc.Troop attribute)
attack_speed (coc.Guardian attribute)
(coc.Hero attribute)
(coc.Pet attribute)
(coc.Troop attribute)
attack_wins (coc.Player attribute)
(coc.RankedPlayer attribute)
attacker (coc.RaidAttack property)
(coc.WarAttack property)
attacker_name (coc.RaidAttack attribute)
attacker_tag (coc.RaidAttack attribute)
(coc.WarAttack attribute)
attacks (coc.ClanWar property)
(coc.ClanWarMember property)
(coc.RaidClan attribute)
(coc.RaidDistrict attribute)
(coc.RaidMember attribute)
(coc.WarClan attribute)
attacks_per_member (coc.ClanWar attribute)
(coc.ClanWarLogEntry attribute)
attacks_used (coc.WarClan attribute)
autostart (coc.ext.triggers.CronTrigger attribute)
(coc.ext.triggers.IntervalTrigger attribute)
average_attack_duration (coc.WarClan property)
B
Badge (class in coc)
badge (coc.BaseClan attribute)
(coc.Clan attribute)
(coc.ClanWarLeagueClan attribute)
(coc.Label attribute)
(coc.PlayerClan attribute)
(coc.RaidClan attribute)
(coc.RankedClan attribute)
(coc.WarClan attribute)
barracks (coc.ProductionBuildingType attribute)
base_troop_id (coc.Troop attribute)
base_troop_minimum_level (coc.Troop attribute)
BaseClan (class in coc)
BaseLeague (class in coc)
BasePlayer (class in coc)
battle_modifier (coc.ClanWar attribute)
(coc.ClanWarLogEntry attribute)
BattleModifier (class in coc)
best_builder_base_season (coc.LegendStatistics attribute)
best_builder_base_trophies (coc.Player attribute)
best_opponent_attack (coc.ClanWarMember property)
best_season (coc.LegendStatistics attribute)
best_trophies (coc.Player attribute)
blacksmith (coc.ProductionBuildingType attribute)
bonus_attack_limit (coc.RaidMember attribute)
Boosts (class in coc)
boosts (coc.AccountData attribute)
build_cost (coc.Building attribute)
(coc.SeasonalDefenseModule attribute)
(coc.Supercharge attribute)
(coc.TownhallWeapon attribute)
(coc.Trap attribute)
build_time (coc.Building attribute)
(coc.SeasonalDefenseModule attribute)
(coc.Supercharge attribute)
(coc.TownhallWeapon attribute)
(coc.Trap attribute)
builder_barracks (coc.ProductionBuildingType attribute)
builder_base (coc.SceneryType attribute)
(coc.VillageType attribute)
builder_base_league (coc.ClanMember attribute)
builder_base_league_cls (coc.ClanMember attribute)
builder_base_points (coc.Clan attribute)
(coc.RankedClan attribute)
builder_base_rank (coc.ClanMember attribute)
builder_base_trophies (coc.ClanMember attribute)
(coc.RankedPlayer attribute)
builder_boost (coc.Boosts attribute)
builder_consumable (coc.Boosts attribute)
builder_elixir (coc.Resource attribute)
builder_gold (coc.Resource attribute)
builder_hall (coc.BuildingType attribute)
(coc.Player attribute)
builder_troops (coc.Player attribute)
Building (class in coc)
building_id (coc.GearUp attribute)
buildings (coc.AccountData attribute)
(coc.StaticData attribute)
BuildingType (class in coc)
C
capital_district_cls (coc.Clan attribute)
capital_districts (coc.Clan attribute)
capital_house_parts (coc.AccountData attribute)
(coc.StaticData attribute)
capital_league (coc.Clan attribute)
capital_points (coc.Clan attribute)
(coc.RankedClan attribute)
capital_resources_looted (coc.RaidMember attribute)
CapitalDistrict (class in coc)
ChatLanguage (class in coc)
chinese (coc.Translation attribute)
chinese_traditional (coc.Translation attribute)
Clan (class in coc)
clan (coc.ClanMember attribute)
(coc.ClanWar attribute)
(coc.ClanWarLogEntry attribute)
(coc.ClanWarMember attribute)
clan_capital (coc.VillageType attribute)
clan_capital_contributions (coc.Player attribute)
clan_castle_spells (coc.ArmyRecipe attribute)
clan_castle_troops (coc.ArmyRecipe attribute)
clan_cls (coc.ClanMember attribute)
(coc.ClanWar attribute)
clan_previous_rank (coc.ClanMember attribute)
clan_rank (coc.ClanMember attribute)
ClanCapitalHousePart (class in coc)
ClanMember (class in coc)
clans (coc.ClanWarLeagueGroup attribute)
ClanType (class in coc)
ClanWar (class in coc)
ClanWarLeagueClan (class in coc)
ClanWarLeagueClanMember (class in coc)
ClanWarLeagueGroup (class in coc)
ClanWarLogEntry (class in coc)
ClanWarMember (class in coc)
ClashOfClansException
clear_cost (coc.Obstacle attribute)
clear_resource (coc.Obstacle attribute)
Client (class in coc)
clocktower_boost (coc.Boosts attribute)
clocktower_cooldown (coc.Boosts attribute)
close() (coc.Client method)
closed (coc.ClanType attribute)
co_leader (coc.Role attribute)
coc.ACHIEVEMENT_ORDER (in module coc)
coc.BUILDER_BASE_HERO_ORDER (in module coc)
coc.BUILDER_TROOPS_ORDER (in module coc)
coc.DARK_ELIXIR_SPELL_ORDER (in module coc)
coc.DARK_ELIXIR_TROOP_ORDER (in module coc)
coc.ELIXIR_SPELL_ORDER (in module coc)
coc.ELIXIR_TROOP_ORDER (in module coc)
coc.EQUIPMENT (in module coc)
coc.HERO_ORDER (in module coc)
coc.HOME_BASE_HERO_ORDER (in module coc)
coc.HOME_TROOP_ORDER (in module coc)
coc.HV_BUILDINGS (in module coc)
coc.HV_TROOP_ORDER (in module coc)
coc.PETS_ORDER (in module coc)
coc.SEASONAL_SPELL_ORDER (in module coc)
coc.SEASONAL_TROOP_ORDER (in module coc)
coc.SIEGE_MACHINE_ORDER (in module coc)
coc.SPELL_ORDER (in module coc)
coc.SUPER_TROOP_ORDER (in module coc)
common (coc.EquipmentRarity attribute)
completed_raid_count (coc.RaidLogEntry attribute)
completion_info (coc.Achievement attribute)
correct_tag() (in module coc.utils)
cost (coc.Decoration attribute)
country_code (coc.Location attribute)
cron_schedule (coc.ext.triggers.CronTrigger attribute)
CronTrigger (class in coc.ext.triggers)
current_preparation (coc.WarRound attribute)
current_season (coc.LegendStatistics attribute)
current_war (coc.WarRound attribute)
D
daily() (coc.ext.triggers.CronTrigger class method)
(coc.ext.triggers.IntervalTrigger class method)
damage (coc.Spell attribute)
(coc.Trap attribute)
damage_radius (coc.Trap attribute)
dark_barracks (coc.ProductionBuildingType attribute)
dark_elixir (coc.Resource attribute)
dark_spell_factory (coc.ProductionBuildingType attribute)
days (coc.TimeDelta attribute)
deco (coc.PlayerHouseElementType attribute)
Decoration (class in coc)
decorations (coc.AccountData attribute)
(coc.StaticData attribute)
default (coc.SkinTier attribute)
defender (coc.WarAttack property)
defender_tag (coc.WarAttack attribute)
defense (coc.BuildingType attribute)
defense_attack_count (coc.RaidLogEntry attribute)
defense_count (coc.ClanWarMember attribute)
defense_log (coc.RaidLogEntry attribute)
defense_wins (coc.Player attribute)
(coc.RankedPlayer attribute)
defenses (coc.ClanWarMember property)
(coc.WarClan attribute)
defensive_destroyed_district_count (coc.RaidLogEntry attribute)
defensive_reward (coc.RaidLogEntry attribute)
description (coc.Clan attribute)
destroyed_district_count (coc.RaidClan attribute)
(coc.RaidLogEntry attribute)
destruction (coc.RaidAttack attribute)
(coc.RaidDistrict attribute)
(coc.WarAttack attribute)
(coc.WarClan attribute)
dispatch() (coc.Client method)
(coc.EventsClient method)
district (coc.RaidAttack attribute)
district_count (coc.RaidClan attribute)
districts (coc.RaidClan attribute)
donations (coc.ClanMember attribute)
dps (coc.Building attribute)
(coc.Guardian attribute)
(coc.Hero attribute)
(coc.Pet attribute)
(coc.TownhallWeapon attribute)
(coc.Troop attribute)
dps_buff (coc.Supercharge attribute)
duration (coc.GoldPassSeason attribute)
(coc.Spell attribute)
(coc.WarAttack attribute)
dutch (coc.Translation attribute)
E
elder (coc.Role attribute)
elixir (coc.Resource attribute)
end_time (coc.ClanWar attribute)
(coc.ClanWarLogEntry attribute)
(coc.GoldPassSeason attribute)
(coc.RaidLogEntry attribute)
english (coc.Translation attribute)
epic (coc.EquipmentRarity attribute)
equipment (coc.AccountData attribute)
(coc.HeroLoadout attribute)
(coc.Player attribute)
(coc.StaticData attribute)
equipment_cls (coc.Player attribute)
EquipmentRarity (class in coc)
error_handler (coc.ext.triggers.CronTrigger attribute)
(coc.ext.triggers.IntervalTrigger attribute)
event() (coc.EventsClient method)
EventsClient (class in coc)
exp_earned (coc.WarClan attribute)
exp_level (coc.ClanMember attribute)
ExtendedCWLGroup (class in coc)
F
family_friendly (coc.Clan attribute)
find() (in module coc.utils)
finnish (coc.Translation attribute)
foot (coc.PlayerHouseElementType attribute)
Forbidden
french (coc.Translation attribute)
from_timestamp() (in module coc.utils)
G
GatewayError
gear_up (coc.Building attribute)
geared_up (coc.MergeRequirement attribute)
GearUp (class in coc)
gems (coc.Resource attribute)
german (coc.Translation attribute)
get() (in module coc.utils)
get_achievement() (coc.Player method)
get_attack() (coc.ClanWar method)
get_builder_base_league() (coc.Client method)
get_builder_base_league_named() (coc.Client method)
get_capital_league() (coc.Client method)
get_capital_league_named() (coc.Client method)
get_clan() (coc.Client method)
get_clan_games_end() (in module coc.utils)
get_clan_games_start() (in module coc.utils)
get_clan_labels() (coc.Client method)
get_clan_war() (coc.Client method)
get_clan_wars() (coc.Client method)
get_clans() (coc.Client method)
get_current_goldpass_season() (coc.Client method)
get_current_war() (coc.Client method)
get_current_wars() (coc.Client method)
get_defenses() (coc.ClanWar method)
get_detailed_clan() (coc.ClanMember method)
(coc.Player method)
(coc.RankedPlayer method)
get_detailed_members() (coc.BaseClan method)
(coc.Clan method)
(coc.ClanWarLeagueClan method)
(coc.PlayerClan method)
(coc.RankedClan method)
(coc.WarClan method)
get_equipment() (coc.Client method)
(coc.Player method)
get_extended_cwl_group_data() (coc.Client method)
get_hero() (coc.Client method)
(coc.Player method)
get_league() (coc.Client method)
get_league_group() (coc.Client method)
get_league_named() (coc.Client method)
get_league_war() (coc.Client method)
get_league_wars() (coc.Client method)
get_location() (coc.Client method)
get_location_clans() (coc.Client method)
get_location_clans_builder_base() (coc.Client method)
get_location_clans_capital() (coc.Client method)
get_location_named() (coc.Client method)
get_location_players() (coc.Client method)
get_location_players_builder_base() (coc.Client method)
get_member() (coc.Clan method)
(coc.ClanWar method)
(coc.RaidLogEntry method)
(coc.WarClan method)
get_member_by() (coc.Clan method)
(coc.ClanWar method)
get_members() (coc.Client method)
get_pet() (coc.Client method)
(coc.Player method)
get_player() (coc.Client method)
get_player_labels() (coc.Client method)
get_players() (coc.Client method)
get_raid_log() (coc.Client method)
get_raid_weekend_end() (in module coc.utils)
get_raid_weekend_start() (in module coc.utils)
get_season_end() (in module coc.utils)
get_season_rankings() (coc.Client method)
get_season_start() (in module coc.utils)
get_seasons() (coc.Client method)
get_spell() (coc.Client method)
(coc.Player method)
get_translation() (coc.Client method)
get_troop() (coc.Client method)
(coc.Player method)
get_war_league() (coc.Client method)
get_war_league_named() (coc.Client method)
get_war_log() (coc.Client method)
get_wars() (coc.ClanWarLeagueGroup method)
get_wars_for_clan() (coc.ClanWarLeagueGroup method)
glowy_ore (coc.Resource attribute)
gold (coc.Resource attribute)
(coc.SkinTier attribute)
GoldPassSeason (class in coc)
ground (coc.PlayerHouseElementType attribute)
Guardian (class in coc)
guardians (coc.AccountData attribute)
(coc.StaticData attribute)
H
hall_level (coc.CapitalDistrict attribute)
(coc.RaidDistrict attribute)
hard_mode (coc.BattleModifier attribute)
has_music (coc.Scenery attribute)
Helper (class in coc)
helper (coc.BuildingType attribute)
helper_cooldown (coc.Boosts attribute)
helper_timer (coc.Upgrade attribute)
helpers (coc.AccountData attribute)
(coc.StaticData attribute)
Hero (class in coc)
hero (coc.HeroLoadout attribute)
(coc.Skin attribute)
hero_cls (coc.Player attribute)
hero_hall (coc.ProductionBuildingType attribute)
heroes (coc.AccountData attribute)
(coc.Player attribute)
(coc.StaticData attribute)
heroes_loadout (coc.ArmyRecipe attribute)
HeroLoadout (class in coc)
hitpoints (coc.Building attribute)
(coc.Guardian attribute)
(coc.Hero attribute)
(coc.Pet attribute)
(coc.Troop attribute)
hitpoints_buff (coc.Supercharge attribute)
home (coc.SceneryType attribute)
(coc.VillageType attribute)
home_troops (coc.Player attribute)
hourly() (coc.ext.triggers.CronTrigger class method)
(coc.ext.triggers.IntervalTrigger class method)
hours (coc.TimeDelta attribute)
housing_space (coc.Spell attribute)
(coc.Troop attribute)
HTTPException
I
Icon (class in coc)
icon (coc.League attribute)
id (coc.BaseLeague attribute)
(coc.Building attribute)
(coc.CapitalDistrict attribute)
(coc.ChatLanguage attribute)
(coc.ClanCapitalHousePart attribute)
(coc.Decoration attribute)
(coc.Guardian attribute)
(coc.Helper attribute)
(coc.Hero attribute)
(coc.Label attribute)
(coc.League attribute)
(coc.Location attribute)
(coc.MergeRequirement attribute)
(coc.Obstacle attribute)
(coc.Pet attribute)
(coc.PlayerHouseElement attribute)
(coc.RaidDistrict attribute)
(coc.Scenery attribute)
(coc.SeasonalDefense attribute)
(coc.SeasonalDefenseModule attribute)
(coc.Skin attribute)
(coc.Spell attribute)
(coc.Trap attribute)
(coc.Troop attribute)
in_game_name (coc.BattleModifier property)
(coc.ClanType property)
(coc.PlayerHouseElementType property)
(coc.Role property)
(coc.WarResult property)
(coc.WarRound property)
(coc.WarState property)
in_shop (coc.Decoration attribute)
in_war (coc.WarState attribute)
index (coc.RaidClan attribute)
indonesian (coc.Translation attribute)
info (coc.Achievement attribute)
(coc.Building attribute)
(coc.Guardian attribute)
(coc.Hero attribute)
(coc.Pet attribute)
(coc.SeasonalDefense attribute)
(coc.Spell attribute)
(coc.TID attribute)
(coc.TownhallWeapon attribute)
(coc.Troop attribute)
IntervalTrigger (class in coc.ext.triggers)
InvalidArgument
InvalidCredentials
invite_only (coc.ClanType attribute)
is_active (coc.Troop attribute)
is_air_targeting (coc.Guardian attribute)
(coc.Hero attribute)
(coc.Pet attribute)
(coc.Troop attribute)
is_air_triggerable (coc.Trap attribute)
is_builder_base (coc.Achievement property)
(coc.Building attribute)
(coc.Hero attribute)
(coc.Trap attribute)
(coc.Troop attribute)
is_clan_capital (coc.Achievement property)
is_completed (coc.Achievement property)
is_country (coc.Location attribute)
is_cwl (coc.ClanWar property)
is_flying (coc.Guardian attribute)
(coc.Hero attribute)
(coc.Pet attribute)
(coc.Troop attribute)
is_fresh_attack (coc.WarAttack property)
is_goblin (coc.Upgrade attribute)
is_ground_targeting (coc.Guardian attribute)
(coc.Hero attribute)
(coc.Pet attribute)
(coc.Troop attribute)
is_ground_triggerable (coc.Trap attribute)
is_home_base (coc.Achievement property)
(coc.Building attribute)
(coc.Hero attribute)
(coc.Trap attribute)
(coc.Troop attribute)
is_league_entry (coc.ClanWarLogEntry property)
is_opponent (coc.ClanWarMember property)
(coc.WarClan property)
is_seasonal (coc.Spell attribute)
(coc.Troop attribute)
is_siege_machine (coc.Troop attribute)
is_super_troop (coc.Troop attribute)
is_superchargeable (coc.Building attribute)
is_valid_tag() (in module coc.utils)
italian (coc.Translation attribute)
iter_args (coc.ext.triggers.CronTrigger attribute)
(coc.ext.triggers.IntervalTrigger attribute)
J
japanese (coc.Translation attribute)
K
korean (coc.Translation attribute)
kwargs (coc.ext.triggers.CronTrigger attribute)
(coc.ext.triggers.IntervalTrigger attribute)
L
lab_boost (coc.Boosts attribute)
lab_consumable (coc.Boosts attribute)
Label (class in coc)
label_cls (coc.Clan attribute)
(coc.Player attribute)
labels (coc.Clan attribute)
(coc.Player attribute)
language_code (coc.ChatLanguage attribute)
large (coc.Badge attribute)
leader (coc.Role attribute)
League (class in coc)
league (coc.ClanMember attribute)
league_cls (coc.ClanMember attribute)
league_group (coc.ClanWar attribute)
league_medals (coc.Resource attribute)
legend_statistics (coc.Player attribute)
legend_trophies (coc.LegendStatistics attribute)
legendary (coc.SkinTier attribute)
LegendStatistics (class in coc)
level (coc.BaseClan attribute)
(coc.Clan attribute)
(coc.ClanWarLeagueClan attribute)
(coc.PlayerClan attribute)
(coc.RaidClan attribute)
(coc.RankedClan attribute)
(coc.SeasonalDefense attribute)
(coc.WarClan attribute)
link (coc.ArmyRecipe attribute)
LoadGameData (class in coc)
localised_name (coc.Location attribute)
Location (class in coc)
location (coc.Clan attribute)
(coc.RankedClan attribute)
logger (coc.ext.triggers.CronTrigger attribute)
(coc.ext.triggers.IntervalTrigger attribute)
login() (coc.Client method)
login_with_keys() (coc.Client method)
login_with_tokens() (coc.Client method)
loop (coc.Client attribute)
(coc.EventsClient attribute)
(coc.ext.triggers.CronTrigger attribute)
(coc.ext.triggers.IntervalTrigger attribute)
loot_count (coc.Obstacle attribute)
loot_resource (coc.Obstacle attribute)
looted (coc.RaidClan attribute)
(coc.RaidDistrict attribute)
lose (coc.WarResult attribute)
M
Maintenance
malay (coc.Translation attribute)
map_position (coc.ClanWarMember attribute)
max_count (coc.Decoration attribute)
max_level (coc.Hero attribute)
(coc.Pet attribute)
(coc.SeasonalDefenseModule attribute)
(coc.Spell attribute)
(coc.Troop attribute)
max_stars (coc.WarClan attribute)
medal_event_soft_currency (coc.Resource attribute)
medium (coc.Badge attribute)
(coc.Icon attribute)
member (coc.Role attribute)
member_cls (coc.Clan attribute)
(coc.WarClan attribute)
member_count (coc.Clan attribute)
(coc.RankedClan attribute)
members (coc.Clan attribute)
(coc.ClanWar property)
(coc.ClanWarLeagueClan attribute)
(coc.RaidLogEntry attribute)
(coc.WarClan attribute)
members_dict (coc.Clan attribute)
merge_requirement (coc.Building attribute)
MergeRequirement (class in coc)
message (coc.HTTPException attribute)
minutes (coc.TimeDelta attribute)
modules (coc.SeasonalDefense attribute)
monthly() (coc.ext.triggers.CronTrigger class method)
movement_speed (coc.Guardian attribute)
(coc.Hero attribute)
(coc.Pet attribute)
(coc.Troop attribute)
N
name (coc.Achievement attribute)
(coc.BaseClan attribute)
(coc.BaseLeague attribute)
(coc.BasePlayer attribute)
(coc.Building attribute)
(coc.CapitalDistrict attribute)
(coc.ChatLanguage attribute)
(coc.Clan attribute)
(coc.ClanCapitalHousePart attribute)
(coc.ClanMember attribute)
(coc.ClanWarLeagueClan attribute)
(coc.ClanWarLeagueClanMember attribute)
(coc.ClanWarMember attribute)
(coc.Decoration attribute)
(coc.Guardian attribute)
(coc.Helper attribute)
(coc.Hero attribute)
(coc.Label attribute)
(coc.League attribute)
(coc.Location attribute)
(coc.MergeRequirement attribute)
(coc.Obstacle attribute)
(coc.Pet attribute)
(coc.PlayerClan attribute)
(coc.RaidClan attribute)
(coc.RaidDistrict attribute)
(coc.RaidMember attribute)
(coc.RankedClan attribute)
(coc.Scenery attribute)
(coc.SeasonalDefense attribute)
(coc.SeasonalDefenseModule attribute)
(coc.Skin attribute)
(coc.Spell attribute)
(coc.TID attribute)
(coc.TownhallUnlock attribute)
(coc.TownhallWeapon attribute)
(coc.Trap attribute)
(coc.Troop attribute)
(coc.WarClan attribute)
none (coc.BattleModifier attribute)
(coc.ProductionBuildingType attribute)
norwegian (coc.Translation attribute)
not_in_war (coc.WarState attribute)
NotFound
now (coc.Timestamp property)
number_of_rounds (coc.ClanWarLeagueGroup attribute)
O
Obstacle (class in coc)
obstacles (coc.AccountData attribute)
(coc.StaticData attribute)
offensive_reward (coc.RaidLogEntry attribute)
on_error() (in module coc.ext.triggers)
on_startup (coc.ext.triggers.CronTrigger attribute)
(coc.ext.triggers.IntervalTrigger attribute)
open (coc.ClanType attribute)
opponent (coc.ClanWar attribute)
(coc.ClanWarLogEntry attribute)
order (coc.WarAttack attribute)
P
parse_account_data() (coc.Client method)
parse_army_link() (coc.Client method)
pass_reward (coc.ClanCapitalHousePart attribute)
(coc.Decoration attribute)
persian (coc.Translation attribute)
Pet (class in coc)
pet (coc.HeroLoadout attribute)
pet_house (coc.ProductionBuildingType attribute)
pets (coc.AccountData attribute)
(coc.Player attribute)
(coc.StaticData attribute)
Player (class in coc)
player_house_elements (coc.ClanMember attribute)
PlayerClan (class in coc)
PlayerHouseElement (class in coc)
PlayerHouseElementType (class in coc)
points (coc.Clan attribute)
(coc.RankedClan attribute)
polish (coc.Translation attribute)
portuguese (coc.Translation attribute)
preparation (coc.WarState attribute)
preparation_start_time (coc.ClanWar attribute)
previous_best_opponent_attack (coc.ClanWarMember property)
previous_builder_base_season (coc.LegendStatistics attribute)
previous_rank (coc.RankedClan attribute)
(coc.RankedPlayer attribute)
previous_season (coc.LegendStatistics attribute)
previous_war (coc.WarRound attribute)
PrivateWarLog
production_building (coc.Hero attribute)
(coc.Pet attribute)
(coc.Spell attribute)
(coc.Troop attribute)
production_building_level (coc.Hero attribute)
(coc.Pet attribute)
(coc.Spell attribute)
(coc.Troop attribute)
ProductionBuildingType (class in coc)
public_war_log (coc.Clan attribute)
Q
quantity (coc.TownhallUnlock attribute)
R
radius (coc.Spell attribute)
raid_clan (coc.RaidAttack attribute)
(coc.RaidDistrict attribute)
raid_log_entry (coc.RaidAttack attribute)
(coc.RaidClan attribute)
(coc.RaidDistrict attribute)
(coc.RaidMember attribute)
RaidAttack (class in coc)
RaidClan (class in coc)
RaidDistrict (class in coc)
RaidLogEntry (class in coc)
RaidMember (class in coc)
rank (coc.RankedClan attribute)
(coc.RankedPlayer attribute)
RankedClan (class in coc)
RankedPlayer (class in coc)
raw_time (coc.Timestamp attribute)
reason (coc.HTTPException attribute)
received (coc.ClanMember attribute)
recurrent_helper (coc.Upgrade attribute)
remove_clan_updates() (coc.EventsClient method)
remove_events() (coc.EventsClient method)
remove_player_updates() (coc.EventsClient method)
remove_war_updates() (coc.EventsClient method)
required_builder_base_trophies (coc.Clan attribute)
required_hero_tavern_level (coc.Hero attribute)
required_lab_level (coc.Spell attribute)
(coc.Troop attribute)
required_level (coc.GearUp attribute)
(coc.MergeRequirement attribute)
required_pet_house_level (coc.Pet attribute)
required_townhall (coc.Building attribute)
(coc.Clan attribute)
(coc.Guardian attribute)
(coc.Helper attribute)
(coc.Hero attribute)
(coc.Pet attribute)
(coc.Spell attribute)
(coc.Trap attribute)
(coc.Troop attribute)
required_trophies (coc.Clan attribute)
Resource (class in coc)
resource (coc.BuildingType attribute)
(coc.GearUp attribute)
response (coc.HTTPException attribute)
result (coc.ClanWarLogEntry attribute)
Role (class in coc)
role (coc.ClanMember attribute)
roof (coc.PlayerHouseElementType attribute)
rounds (coc.ClanWarLeagueGroup attribute)
run_forever() (coc.EventsClient method)
russian (coc.Translation attribute)
S
save() (coc.Badge method)
(coc.Icon method)
sceneries (coc.AccountData attribute)
(coc.StaticData attribute)
Scenery (class in coc)
SceneryType (class in coc)
search_builder_base_leagues() (coc.Client method)
search_capital_leagues() (coc.Client method)
search_clans() (coc.Client method)
search_leagues() (coc.Client method)
search_locations() (coc.Client method)
search_war_leagues() (coc.Client method)
Season (class in coc)
season (coc.ClanWarLeagueGroup attribute)
seasonal_defenses (coc.Building attribute)
SeasonalDefense (class in coc)
SeasonalDefenseModule (class in coc)
seconds (coc.ext.triggers.IntervalTrigger attribute)
(coc.TimeDelta attribute)
seconds_until (coc.Timestamp property)
set_object_cls() (coc.Client method)
share_link (coc.BaseClan property)
(coc.BasePlayer property)
(coc.Clan property)
(coc.ClanMember property)
(coc.ClanWarLeagueClan property)
(coc.ClanWarLeagueClanMember property)
(coc.ClanWarMember property)
(coc.Player property)
(coc.PlayerClan property)
(coc.RaidMember property)
(coc.RankedClan property)
(coc.RankedPlayer property)
(coc.WarClan property)
shiny_ore (coc.Resource attribute)
shop_resource (coc.Decoration attribute)
siege_machines (coc.Player attribute)
Skin (class in coc)
skins (coc.AccountData attribute)
(coc.StaticData attribute)
SkinTier (class in coc)
slot_type (coc.ClanCapitalHousePart attribute)
small (coc.Badge attribute)
(coc.Icon attribute)
spanish (coc.Translation attribute)
sparky_stones (coc.Resource attribute)
Spell (class in coc)
spell_cls (coc.Player attribute)
spell_factory (coc.ProductionBuildingType attribute)
spells (coc.AccountData attribute)
(coc.ArmyRecipe attribute)
(coc.Player attribute)
(coc.StaticData attribute)
standard (coc.SkinTier attribute)
star_count (coc.ClanWarMember property)
starry_ore (coc.Resource attribute)
stars (coc.Achievement attribute)
(coc.RaidAttack attribute)
(coc.WarAttack attribute)
(coc.WarClan attribute)
start_time (coc.ClanWar attribute)
(coc.GoldPassSeason attribute)
(coc.RaidLogEntry attribute)
start_triggers() (in module coc.ext.triggers)
state (coc.ClanWar attribute)
(coc.ClanWarLeagueGroup attribute)
(coc.RaidLogEntry attribute)
static_data (coc.Client attribute)
(coc.EventsClient attribute)
StaticData (class in coc)
status (coc.ClanWar property)
(coc.HTTPException attribute)
strength_weight (coc.Building attribute)
(coc.Hero attribute)
(coc.Pet attribute)
(coc.Spell attribute)
(coc.TownhallWeapon attribute)
(coc.Trap attribute)
(coc.Troop attribute)
super_troops (coc.Player attribute)
Supercharge (class in coc)
supercharge (coc.Building attribute)
T
tag (coc.BaseClan attribute)
(coc.BasePlayer attribute)
(coc.Clan attribute)
(coc.ClanMember attribute)
(coc.ClanWarLeagueClan attribute)
(coc.ClanWarLeagueClanMember attribute)
(coc.ClanWarMember attribute)
(coc.PlayerClan attribute)
(coc.RaidClan attribute)
(coc.RaidMember attribute)
(coc.RankedClan attribute)
(coc.WarClan attribute)
target (coc.Achievement attribute)
(coc.Upgrade attribute)
team_size (coc.ClanWar attribute)
(coc.ClanWarLogEntry attribute)
thai (coc.Translation attribute)
TID (class in coc)
(coc.Building attribute)
(coc.Decoration attribute)
(coc.Guardian attribute)
(coc.Helper attribute)
(coc.Hero attribute)
(coc.Obstacle attribute)
(coc.Pet attribute)
(coc.Scenery attribute)
(coc.SeasonalDefense attribute)
(coc.SeasonalDefenseModule attribute)
(coc.Skin attribute)
(coc.Spell attribute)
(coc.TownhallWeapon attribute)
(coc.Trap attribute)
(coc.Troop attribute)
tie (coc.WarResult attribute)
tier (coc.Skin attribute)
time (coc.Timestamp property)
TimeDelta (class in coc)
timer (coc.Upgrade attribute)
Timestamp (class in coc)
tiny (coc.Icon attribute)
total_attacks (coc.WarClan attribute)
total_defensive_loot (coc.RaidLogEntry attribute)
total_loot (coc.RaidLogEntry attribute)
total_seconds() (coc.TimeDelta method)
town_hall (coc.BuildingType attribute)
(coc.ClanMember attribute)
(coc.ClanWarLeagueClanMember attribute)
(coc.ClanWarMember attribute)
town_hall_weapon (coc.BuildingType attribute)
(coc.Player attribute)
townhall_level (coc.AccountData attribute)
TownhallUnlock (class in coc)
TownhallWeapon (class in coc)
Translation (class in coc)
Trap (class in coc)
traps (coc.AccountData attribute)
(coc.StaticData attribute)
trigger_radius (coc.Trap attribute)
Troop (class in coc)
troop_cls (coc.Player attribute)
troops (coc.AccountData attribute)
(coc.ArmyRecipe attribute)
(coc.Player attribute)
(coc.StaticData attribute)
trophies (coc.ClanMember attribute)
turkish (coc.Translation attribute)
type (coc.Building attribute)
(coc.Clan attribute)
(coc.ClanWar property)
(coc.PlayerHouseElement attribute)
U
unlocks (coc.Building attribute)
Upgrade (class in coc)
upgrade_cost (coc.Guardian attribute)
(coc.Helper attribute)
(coc.Hero attribute)
(coc.Pet attribute)
(coc.Spell attribute)
(coc.Troop attribute)
upgrade_resource (coc.Building attribute)
(coc.Guardian attribute)
(coc.Helper attribute)
(coc.Hero attribute)
(coc.Pet attribute)
(coc.SeasonalDefenseModule attribute)
(coc.Spell attribute)
(coc.Supercharge attribute)
(coc.TownhallWeapon attribute)
(coc.Trap attribute)
(coc.Troop attribute)
upgrade_time (coc.Guardian attribute)
(coc.Hero attribute)
(coc.Pet attribute)
(coc.Spell attribute)
(coc.Troop attribute)
upgrades (coc.AccountData attribute)
url (coc.Badge property)
(coc.Icon property)
V
value (coc.Achievement attribute)
verify_player_token() (coc.Client method)
vietnamese (coc.Translation attribute)
village (coc.Achievement attribute)
(coc.Building attribute)
(coc.Decoration attribute)
(coc.Hero attribute)
(coc.Obstacle attribute)
(coc.Pet attribute)
(coc.Scenery attribute)
(coc.Spell attribute)
(coc.Trap attribute)
(coc.Troop attribute)
VillageType (class in coc)
W
wall (coc.BuildingType attribute)
walls (coc.PlayerHouseElementType attribute)
war (coc.ClanWarMember attribute)
(coc.SceneryType attribute)
(coc.WarAttack attribute)
war_ended (coc.WarState attribute)
war_frequency (coc.Clan attribute)
war_league (coc.Clan attribute)
war_losses (coc.Clan attribute)
war_opted_in (coc.Player attribute)
war_stars (coc.Player attribute)
war_tag (coc.ClanWar attribute)
war_ties (coc.Clan attribute)
war_win_streak (coc.Clan attribute)
war_wins (coc.Clan attribute)
WarAttack (class in coc)
WarClan (class in coc)
WarResult (class in coc)
WarRound (class in coc)
WarState (class in coc)
weapon (coc.Building attribute)
weekly() (coc.ext.triggers.CronTrigger class method)
width (coc.Building attribute)
(coc.Decoration attribute)
(coc.Obstacle attribute)
(coc.Trap attribute)
win (coc.WarResult attribute)
worker (coc.BuildingType attribute)
worker_2 (coc.BuildingType attribute)
workshop (coc.ProductionBuildingType attribute)