.. py:currentmodule:: coc Game Objects ============ Troop ~~~~~ .. autoclass:: Troop() :members: :private-members: Hero ~~~~ .. autoclass:: Hero() :members: :private-members: Pet ~~~ .. autoclass:: Pet() :members: :private-members: Spell ~~~~~ .. autoclass:: Spell() :members: :private-members: Guardian ~~~~~~~~ .. autoclass:: Guardian() :members: :private-members: Helper ~~~~~~ .. autoclass:: Helper() :members: :private-members: Building ~~~~~~~~ .. autoclass:: Building() :members: :private-members: SeasonalDefenseModule ~~~~~~~~~~~~~~~~~~~~~ .. autoclass:: SeasonalDefenseModule() :members: :private-members: SeasonalDefense ~~~~~~~~~~~~~~~ .. autoclass:: SeasonalDefense() :members: :private-members: MergeRequirement ~~~~~~~~~~~~~~~~ .. autoclass:: MergeRequirement() :members: :private-members: GearUp ~~~~~~ .. autoclass:: GearUp() :members: :private-members: TownhallUnlock ~~~~~~~~~~~~~~ .. autoclass:: TownhallUnlock() :members: :private-members: TownhallWeapon ~~~~~~~~~~~~~~ .. autoclass:: TownhallWeapon() :members: :private-members: Supercharge ~~~~~~~~~~~ .. autoclass:: Supercharge() :members: :private-members: Trap ~~~~ .. autoclass:: Trap() :members: :private-members: Decoration ~~~~~~~~~~ .. autoclass:: Decoration() :members: :private-members: Obstacle ~~~~~~~~ .. autoclass:: Obstacle() :members: :private-members: Scenery ~~~~~~~ .. autoclass:: Scenery() :members: :private-members: Skin ~~~~ .. autoclass:: Skin() :members: :private-members: ClanCapitalHousePart ~~~~~~~~~~~~~~~~~~~~ .. autoclass:: ClanCapitalHousePart() :members: :private-members: